Info: 'Do you want to play SET®Lite or play the Demo of SET®?'
DITL_156.txt
Items: (4 entries)
0:
Bounds: x1=26, y1=71, x2=97, y2=92
Type: 4
Info: 'Repeat'
1:
Bounds: x1=112, y1=71, x2=183, y2=92
Type: 4
Info: 'SET®Lite'
2:
Bounds: x1=198, y1=71, x2=269, y2=92
Type: 4
Info: 'Register'
3:
Bounds: x1=29, y1=14, x2=268, y2=47
Type: -120
Info: 'Do you want to repeat the Demo or register?'
DITL_155.txt
Items: (8 entries)
0:
Bounds: x1=239, y1=339, x2=327, y2=359
Type: 4
Info: 'Ok'
1:
Bounds: x1=20, y1=24, x2=557, y2=75
Type: -120
Info: 'If you wish to register this product and receive the registered version of SET®, send your name and address along with a check or money order for $19.95 US plus $2 US for shipping and handling in the USA/Canada (or $5 US for shipping and'
2:
Bounds: x1=20, y1=74, x2=555, y2=107
Type: -120
Info: 'handling if outside of the USA or Canada), made out to Set Enterprises, Inc. at the following address:'
3:
Bounds: x1=197, y1=111, x2=370, y2=180
Type: -120
Info: 'Set Enterprises, Inc.15402 East Verbena DriveFountain Hills, AZ 85268USA'
4:
Bounds: x1=20, y1=184, x2=557, y2=234
Type: -120
Info: 'or FAX your name, address and phone number, along with a VISA or MC number, expiration date, card type, the amount to be charged and your signature to 1-602 837-5644.'
5:
Bounds: x1=20, y1=239, x2=557, y2=257
Type: -120
Info: 'or register electronically with GO SWREG on CompuServe.'
6:
Bounds: x1=20, y1=264, x2=561, y2=312
Type: -120
Info: 'We'll send you SET@ version 1.0 for Macintosh. This is the 4 feature game (the dimension of color is added), which allows modem play and all of the grayed out menu options you see in your SET®Lite game. Registration includes membership '
7:
Bounds: x1=20, y1=313, x2=147, y2=329
Type: -120
Info: 'in the SET CLUSTER.'
DITL_154.txt
Items: (3 entries)
0:
Bounds: x1=231, y1=135, x2=349, y2=161
Type: 4
Info: 'Continue'
1:
Bounds: x1=25, y1=72, x2=564, y2=123
Type: -120
Info: 'four attributes to challenge you further. To actually play a limited Demo version of the SET® game, go to the menu bar and click Options/Deck Options/Demo of Registered Version.'
2:
Bounds: x1=25, y1=24, x2=556, y2=72
Type: -120
Info: 'SET®Lite is a shareware version of the SET® game. It is a visual perception game that uses 'cards' which have three attributes to challenge you (see Help). If you register this copy you will get the upgrade to SET®. The SET® game uses'
DITL_153.txt
Items: (10 entries)
0:
Bounds: x1=249, y1=397, x2=324, y2=416
Type: 4
Info: 'Done'
1:
Bounds: x1=339, y1=397, x2=414, y2=416
Type: 4
Info: 'Back'
2:
Bounds: x1=12, y1=309, x2=137, y2=327
Type: -120
Info: 'same connection.'
3:
Bounds: x1=12, y1=261, x2=566, y2=311
Type: -120
Info: 'This should only be used in the event either player experiences problems during an On-line session. It may sometimes also be necessary to go to the OPTIONS menu and click New Game to reset the score card when playing a second game on the'
4:
Bounds: x1=12, y1=198, x2=584, y2=250
Type: -120
Info: 'Sometimes it may be necessary to insure both players are playing with the same cards on their screens. Using the Synchronize option will insure that all the game details are identical for both players.'
5:
Bounds: x1=12, y1=175, x2=159, y2=193
Type: -120
Info: '*** Synchronize ***'
6:
Bounds: x1=12, y1=110, x2=564, y2=165
Type: -120
Info: 'Messages received will automatically come in on the top line of the chat dialog box. If the player to which the message has been sent has chosen not to have the Chat dialog box displayed, the incoming message will force the box to appear.'
7:
Bounds: x1=12, y1=53, x2=561, y2=107
Type: -120
Info: 'To send a message press the Message button and enter the text into the input area then press the Send button. This will send your message. No message will be sent until the Send button has been pressed.'
8:
Bounds: x1=12, y1=30, x2=565, y2=54
Type: -120
Info: 'While playing ON-line two players can talk to each other with the Chat dialog box. '
9:
Bounds: x1=12, y1=10, x2=99, y2=26
Type: -120
Info: '*** Chat ***'
DITL_152.txt
Items: (12 entries)
0:
Bounds: x1=184, y1=394, x2=256, y2=414
Type: 4
Info: 'Done'
1:
Bounds: x1=275, y1=394, x2=347, y2=414
Type: 4
Info: 'Back'
2:
Bounds: x1=352, y1=394, x2=424, y2=414
Type: 4
Info: 'Next'
3:
Bounds: x1=7, y1=322, x2=572, y2=364
Type: -120
Info: 'will appear followed by a reset of the cards on the SET board. At that time both players can begin.'
4:
Bounds: x1=7, y1=273, x2=570, y2=323
Type: -120
Info: 'The player who chooses to be the Receiver will see the Chat dialog box come up. The status of the modem connection will be displayed on the top line of this box. If everything is executed correctly a message saying CONNECTION ESTABLISHED'
5:
Bounds: x1=7, y1=233, x2=582, y2=268
Type: -120
Info: 'The caller will be presented with another dialog box requesting the phone number of the opponent.'
6:
Bounds: x1=7, y1=179, x2=578, y2=231
Type: -120
Info: 'After Configuring the modem one player must decide to be the caller while the other becomes the receiver. This is achieved by selecting Call on one computer and Receiver on the other.'
7:
Bounds: x1=7, y1=161, x2=148, y2=178
Type: -120
Info: '*** Call/Receive ***'
8:
Bounds: x1=7, y1=104, x2=583, y2=156
Type: -120
Info: 'rate you will use and the Parity. These must be chosen to be the same for both players. Each time you desire to play modem-to-modem, the Modem Setup must be reset.'
9:
Bounds: x1=7, y1=56, x2=586, y2=106
Type: -120
Info: 'Before using the Modem for on-line play you must first configure it. By selecting Modem Setup from the Communication Menu a setup dialog box will appear requesting information about the Comm Port that the modem is connected to, the baud'
10:
Bounds: x1=7, y1=36, x2=214, y2=53
Type: -120
Info: '*** Configuring the Modem ***'
11:
Bounds: x1=231, y1=10, x2=371, y2=27
Type: -120
Info: '--- Modem Play ---'
DITL_151.txt
Items: (9 entries)
0:
Bounds: x1=187, y1=394, x2=260, y2=414
Type: 4
Info: 'Done'
1:
Bounds: x1=277, y1=394, x2=350, y2=414
Type: 4
Info: 'Back'
2:
Bounds: x1=357, y1=394, x2=430, y2=414
Type: 4
Info: 'Next'
3:
Bounds: x1=12, y1=238, x2=362, y2=257
Type: -120
Info: 'Options menu to choose all other game variations.'
4:
Bounds: x1=12, y1=190, x2=540, y2=240
Type: -120
Info: 'To call up the Control Panel you must double click the mouse button in an area of the Set window that does not touch the game board. The Control Panel must be used to initiate a multi player game. It can also be used instead of the'
5:
Bounds: x1=13, y1=168, x2=158, y2=184
Type: -120
Info: '*** Control Panel ***'
6:
Bounds: x1=16, y1=78, x2=530, y2=124
Type: -120
Info: 'Single color: Perhaps the easiest way to learn SET because only one third of the cards are used, all having the same color. Approximately 6 hands can be dealt.'
7:
Bounds: x1=17, y1=40, x2=539, y2=81
Type: -120
Info: 'Full deck: All 81 cards will be used during game play. Approximately 24 hands dealt.'
8:
Bounds: x1=17, y1=10, x2=160, y2=27
Type: -120
Info: '*** Deck Options ***'
DITL_150.txt
Items: (11 entries)
0:
Bounds: x1=182, y1=394, x2=255, y2=416
Type: 4
Info: 'Done'
1:
Bounds: x1=275, y1=394, x2=348, y2=416
Type: 4
Info: 'Back'
2:
Bounds: x1=353, y1=394, x2=426, y2=416
Type: 4
Info: 'Next'
3:
Bounds: x1=9, y1=265, x2=544, y2=319
Type: -120
Info: 'least (3 seconds). When a Computer Playing Speed is chosen, it automatically determines the speed at which each card is found by the computer in the Continuation variation, and time between dancing in the Dancing variation.'
4:
Bounds: x1=9, y1=216, x2=548, y2=265
Type: -120
Info: 'To determine the amount of time a player has before the computer chooses a set the player can select one of the computer playing speeds offered. Slow gives the player the longest period of time to find a set (30 seconds), and Expert the '
5:
Bounds: x1=9, y1=195, x2=225, y2=213
Type: -120
Info: '*** Computer Playing Speed ***'
6:
Bounds: x1=9, y1=163, x2=172, y2=181
Type: -120
Info: 'immediately find a set.'
7:
Bounds: x1=9, y1=115, x2=531, y2=163
Type: -120
Info: 'If the Lock-Out time runs out before a set is completed, that player will lose a point. If the Lock-Out time is longer than the Computer Playing Time and no set is found by the player, he/she will lose a point and the computer will also '
8:
Bounds: x1=9, y1=50, x2=501, y2=105
Type: -120
Info: 'With Lock-Out, the player has a predetermined amount of time to complete a set once he/she selects the first card. During this period neither the computer nor any other player will be allowed to select a set.'
9:
Bounds: x1=9, y1=31, x2=128, y2=47
Type: -120
Info: '*** Lock-Out ***'
10:
Bounds: x1=226, y1=8, x2=376, y2=24
Type: -120
Info: '--- Other Options ---'
DITL_149.txt
Items: (10 entries)
0:
Bounds: x1=185, y1=395, x2=255, y2=416
Type: 4
Info: 'Done'
1:
Bounds: x1=276, y1=395, x2=346, y2=416
Type: 4
Info: 'Back'
2:
Bounds: x1=351, y1=395, x2=421, y2=416
Type: 4
Info: 'Next'
3:
Bounds: x1=198, y1=13, x2=369, y2=31
Type: -120
Info: '--- GAME VARIATIONS ---'
4:
Bounds: x1=14, y1=42, x2=278, y2=60
Type: -120
Info: '*** Beat the Clock (Extended time) ***'
5:
Bounds: x1=14, y1=62, x2=540, y2=110
Type: -120
Info: 'Again you are trying to collect as many sets as possible before the time runs out. However, as you go along, if you find a certain number of sets your time will be extended thus giving you more time to play. The higher the score the more'
6:
Bounds: x1=14, y1=111, x2=540, y2=161
Type: -120
Info: 'more extended time rewarded. After you fine 8 sets 15 seconds are added to your time, after 21 sets are found 25 seconds are added, after 38 sets you get an extra 35 seconds, after 61 sets an extra 45 seconds, after 89 sets an extra 55'
7:
Bounds: x1=14, y1=159, x2=545, y2=209
Type: -120
Info: '55 seconds, after 122 sets an extra 65 seconds, etc. How high can you go? If you get over 300 for the single color variation send us a picture or screen dump of your Hall of Fame, we will put you in the Set Cluster Newsletter.'
8:
Bounds: x1=14, y1=249, x2=129, y2=266
Type: -120
Info: '*** Solitaire ***'
9:
Bounds: x1=14, y1=270, x2=549, y2=320
Type: -120
Info: 'This is Classic SET in which you are the only player. The computer player is turned off. You are on your own, good luck getting thru the deck! If you're stuck you can let the computer find a set for you by clicking Options/Find Set.'
DITL_148.txt
Items: (12 entries)
0:
Bounds: x1=204, y1=14, x2=383, y2=30
Type: -120
Info: '--- GAME VARIATIONS ---'
1:
Bounds: x1=20, y1=29, x2=167, y2=47
Type: -120
Info: '*** Continuation ***'
2:
Bounds: x1=20, y1=48, x2=579, y2=100
Type: -120
Info: 'In Continuation mode one player plays against the computer. After 1/3 of the number of seconds which you choose, the computer will find and mark (with a green dot) the first card of a set. If you can complete the set you will be rewarded '
3:
Bounds: x1=20, y1=98, x2=574, y2=147
Type: -120
Info: 'two points for the remaining cards and the computer will receive one point. If it takes you more than an additional 1/3 of the time you gave the computer to find the remaining cards of the set the computer will then select the second card'
4:
Bounds: x1=20, y1=149, x2=565, y2=197
Type: -120
Info: 'of the set. If you can find the third card of the set before the end of the last delay period you will be rewarded one point and the computer will receive two points. To get the maximum number of points (3) for a set you must find a set '
5:
Bounds: x1=20, y1=200, x2=583, y2=267
Type: -120
Info: 'before the computer marks any cards.You must be careful when playing Continuation because you can lose up to three points if the set you select is not a valid set.'
6:
Bounds: x1=21, y1=272, x2=185, y2=289
Type: -120
Info: '*** Dancing Cards ***'
7:
Bounds: x1=19, y1=292, x2=543, y2=341
Type: -120
Info: 'Dancing cards is similar to the Classic mode of play for a single player, with the difference that periodically the cards will shift position (Dance). Thus, you must be able to finish constructing a set with the cards in new positions, '
8:
Bounds: x1=19, y1=342, x2=538, y2=379
Type: -120
Info: 'before the computer finds one. When you choose a Computer Playing Speed the time between dancing is determined.'
9:
Bounds: x1=168, y1=395, x2=255, y2=416
Type: 4
Info: 'Done'
10:
Bounds: x1=270, y1=395, x2=357, y2=416
Type: 4
Info: 'Back'
11:
Bounds: x1=360, y1=395, x2=447, y2=416
Type: 4
Info: 'Next'
DITL_147.txt
Items: (13 entries)
0:
Bounds: x1=223, y1=10, x2=388, y2=26
Type: -120
Info: '--- GAME VARIATIONS ---'
1:
Bounds: x1=18, y1=30, x2=126, y2=48
Type: -120
Info: '*** Classic ***'
2:
Bounds: x1=16, y1=47, x2=551, y2=100
Type: -120
Info: 'When playing in the Classic mode one or more players simply try to find the most sets that are displayed on the screen until all the cards have been dealt. If only one person is playing, he/she plays against the computer, which plays at '
3:
Bounds: x1=16, y1=97, x2=551, y2=146
Type: -120
Info: 'the user selected speed. If several people are playing (up to ten can play) they play against each other (the computer player is turned off). As each player finds a set they will be rewarded with a point. If one person is playing, and'
4:
Bounds: x1=16, y1=148, x2=546, y2=197
Type: -120
Info: 'the selected time for the computer to wait runs out the computer will give itself a point. If a player determines that there is no set on the screen, he/she can press the space bar. If correct, they will receive two points, if wrong a'
5:
Bounds: x1=16, y1=199, x2=299, y2=222
Type: -120
Info: 'point will be subtracted from their score.'
6:
Bounds: x1=18, y1=225, x2=169, y2=242
Type: -120
Info: '*** Beat the Clock ***'
7:
Bounds: x1=16, y1=244, x2=579, y2=277
Type: -120
Info: 'In this version a single player tries to get the most sets in the count down against the clock. The score card shows the count down on a digital clock.'
8:
Bounds: x1=16, y1=282, x2=587, y2=315
Type: -120
Info: 'When playing in the single color mode you have 2 minutes. When playing with the full deck you have 6 minutes.'
9:
Bounds: x1=16, y1=326, x2=598, y2=358
Type: -120
Info: 'If you get over 70 for the single color variation send us a picture or screen dump of your Hall of Fame, we will put you in the SET CLUSTER Newsletter.'
10:
Bounds: x1=186, y1=394, x2=257, y2=415
Type: 4
Info: 'Done'
11:
Bounds: x1=273, y1=394, x2=349, y2=416
Type: 4
Info: 'Back'
12:
Bounds: x1=354, y1=394, x2=425, y2=415
Type: 4
Info: 'Next'
DITL_146.txt
Items: (12 entries)
0:
Bounds: x1=8, y1=6, x2=595, y2=39
Type: -120
Info: 'Play continues until the deck is depleted. At the end of play there will be nine cards remaining on the screen. The player with the highest score wins.'
1:
Bounds: x1=8, y1=53, x2=181, y2=69
Type: -120
Info: '-- Multi-Player Mode --'
2:
Bounds: x1=9, y1=72, x2=554, y2=121
Type: -120
Info: 'Set can be played by up to ten players on one computer. The whole family can play together. Put the keyboard in reach of everyone. Each player is assigned their own 'hot' key, by double clicking the mouse in the window, but off the game'
3:
Bounds: x1=9, y1=122, x2=567, y2=172
Type: -120
Info: 'board, to bring up the Control Panel. In the Control Panel choose the number of people playing and click 'new game'. Then the multi-player score card will pop up, and each player can type in their name.'
4:
Bounds: x1=10, y1=187, x2=147, y2=203
Type: -120
Info: '-- Selecting Sets --'
5:
Bounds: x1=10, y1=210, x2=549, y2=258
Type: -120
Info: 'To select a set place the mouse cusor on a card in the set and press the mouse button. A marker will appear above the card indicating that it is selected. Simply do the same for the remaining two cards of the set. Upon selecting the'
6:
Bounds: x1=10, y1=258, x2=439, y2=276
Type: -120
Info: 'third card of the set the program will verify the selected cards.'
7:
Bounds: x1=12, y1=282, x2=118, y2=298
Type: -120
Info: 'Canceling Sets:'
8:
Bounds: x1=12, y1=302, x2=559, y2=356
Type: -120
Info: 'To cancel a selected card place the mouse cursor on the selected card and press the mouse button to remove the marker above the card, and cancel the selected.'
9:
Bounds: x1=179, y1=396, x2=259, y2=416
Type: 4
Info: 'Done'
10:
Bounds: x1=273, y1=396, x2=353, y2=416
Type: 4
Info: 'Back'
11:
Bounds: x1=357, y1=396, x2=437, y2=416
Type: 4
Info: 'Next'
DITL_145.txt
Items: (12 entries)
0:
Bounds: x1=19, y1=27, x2=553, y2=76
Type: -120
Info: 'The computer shuffles the cards and lays twelve cards face up on the screen so that they can be seen by all players. If there is a single player, he/she simply uses the mouse to move the cursor anywhere over a card and clicks to take '
1:
Bounds: x1=19, y1=76, x2=535, y2=124
Type: -120
Info: 'that card. If several people are playing, a player who identifies a set must first press his/her 'hot' key, and then move the mouse to take the cards. The players remove a set of three cards as soon as they are seen. If a set is'
2:
Bounds: x1=20, y1=125, x2=545, y2=172
Type: -120
Info: 'correctly identified, the three cards will flash 3 times and make a happy sound for everyone to see and hear. There are no turns, players identify sets as soon as they see them. There is a predetermined amount of time in which to '
3:
Bounds: x1=19, y1=175, x2=564, y2=225
Type: -120
Info: 'complete a set. Each set found is rewarded with up to three points depending on the game variation selected. If the player selects a set incorrectly he/she will have up to three points deducted (depending on the game variation selected). '
4:
Bounds: x1=19, y1=224, x2=512, y2=242
Type: -120
Info: 'In this case the computer makes a sad sound and the cards do not flash.'
5:
Bounds: x1=21, y1=6, x2=124, y2=23
Type: -120
Info: '-- The Play --'
6:
Bounds: x1=19, y1=249, x2=571, y2=284
Type: -120
Info: 'After a set is correctly chosen, the computer will replace the three cards, and play resumes.'
7:
Bounds: x1=19, y1=291, x2=546, y2=340
Type: -120
Info: 'It is possible that with the twelve cards displayed there may not be a set on the screen. If a player recognizes that there is no set, they can press the space bar of the keyboard. If he/she is correct their score will be increased by two '
8:
Bounds: x1=19, y1=340, x2=605, y2=377
Type: -120
Info: 'two points, and, the first three cards will be replaced with new cards from the deck, and play continues. If they are wrong a single point will be deducted from their score.'
9:
Bounds: x1=270, y1=396, x2=353, y2=416
Type: 4
Info: 'Back'
10:
Bounds: x1=357, y1=396, x2=436, y2=416
Type: 4
Info: 'Next'
11:
Bounds: x1=174, y1=396, x2=257, y2=416
Type: 4
Info: 'Done'
DITL_144.txt
Items: (3 entries)
0:
Bounds: x1=85, y1=44, x2=140, y2=64
Type: 4
Info: 'Ok'
1:
Bounds: x1=162, y1=44, x2=238, y2=64
Type: 4
Info: 'Cancel'
2:
Bounds: x1=21, y1=15, x2=309, y2=35
Type: -120
Info: 'Are you sure you want to reset all scores?'
DITL_143.txt
Items: (2 entries)
0:
Bounds: x1=11, y1=15, x2=303, y2=32
Type: -120
Info: 'Control Panel inactive during modem play.'
1:
Bounds: x1=123, y1=46, x2=192, y2=66
Type: 4
Info: 'Ok'
DITL_142.txt
Items: (2 entries)
0:
Bounds: x1=8, y1=10, x2=293, y2=30
Type: 16
Info: ''
1:
Bounds: x1=301, y1=8, x2=351, y2=30
Type: 4
Info: 'Send'
DITL_141.txt
Items: (3 entries)
0:
Bounds: x1=4, y1=10, x2=386, y2=36
Type: 8
Info: ''
1:
Bounds: x1=391, y1=11, x2=449, y2=31
Type: 4
Info: 'Done'
2:
Bounds: x1=454, y1=11, x2=520, y2=31
Type: 4
Info: 'Message'
DITL_140.txt
Items: (2 entries)
0:
Bounds: x1=246, y1=20, x2=304, y2=40
Type: 4
Info: 'Ok'
1:
Bounds: x1=30, y1=20, x2=222, y2=41
Type: 16
Info: ''
DITL_139.txt
Items: (3 entries)
0:
Bounds: x1=56, y1=51, x2=114, y2=71
Type: 4
Info: 'OK'
1:
Bounds: x1=73, y1=11, x2=178, y2=28
Type: -120
Info: 'Modem failure.'
2:
Bounds: x1=132, y1=51, x2=190, y2=71
Type: 4
Info: 'Retry'
DITL_138.txt
Items: (2 entries)
0:
Bounds: x1=84, y1=61, x2=142, y2=81
Type: 4
Info: 'OK'
1:
Bounds: x1=23, y1=21, x2=203, y2=38
Type: -120
Info: 'Modem is now configured.'
DITL_137.txt
Items: (10 entries)
0:
Bounds: x1=24, y1=20, x2=71, y2=37
Type: -120
Info: 'Baud'
1:
Bounds: x1=24, y1=40, x2=78, y2=59
Type: 6
Info: '9600'
2:
Bounds: x1=84, y1=40, x2=138, y2=59
Type: 6
Info: '2400'
3:
Bounds: x1=144, y1=40, x2=198, y2=59
Type: 6
Info: '1200'
4:
Bounds: x1=24, y1=70, x2=85, y2=86
Type: -120
Info: 'Parity'
5:
Bounds: x1=24, y1=90, x2=78, y2=109
Type: 6
Info: 'Odd'
6:
Bounds: x1=84, y1=90, x2=138, y2=109
Type: 6
Info: 'Even'
7:
Bounds: x1=144, y1=90, x2=198, y2=109
Type: 6
Info: 'None'
8:
Bounds: x1=34, y1=120, x2=92, y2=140
Type: 4
Info: 'Ok'
9:
Bounds: x1=114, y1=120, x2=172, y2=140
Type: 4
Info: 'Cancel'
DITL_136.txt
Items: (17 entries)
0:
Bounds: x1=16, y1=16, x2=67, y2=32
Type: -120
Info: 'Object'
1:
Bounds: x1=15, y1=37, x2=590, y2=69
Type: -120
Info: 'The object of the game is to identify a set of three cards from the layout of 12 cards. Each card has four features, which can vary as follows:'
2:
Bounds: x1=45, y1=78, x2=110, y2=95
Type: -120
Info: 'Symbols:'
3:
Bounds: x1=45, y1=99, x2=105, y2=116
Type: -120
Info: 'Colors:'
4:
Bounds: x1=45, y1=120, x2=117, y2=136
Type: -120
Info: 'Number:'
5:
Bounds: x1=45, y1=140, x2=109, y2=157
Type: -120
Info: 'Shading:'
6:
Bounds: x1=122, y1=76, x2=461, y2=94
Type: -120
Info: 'Each card has ovals, squiggles, or diamonds on it.'
7:
Bounds: x1=123, y1=98, x2=462, y2=116
Type: -120
Info: 'The symbols are red, green, or purple.'
8:
Bounds: x1=122, y1=117, x2=461, y2=135
Type: -120
Info: 'Each card has one, two, or three symbols on it.'
9:
Bounds: x1=122, y1=140, x2=475, y2=156
Type: -120
Info: 'The symbols are either filled in, outlined or striped.'
10:
Bounds: x1=12, y1=166, x2=583, y2=215
Type: -120
Info: 'A set consists of three cards in which each feature is EITHER the same on each card OR is different on each card. That is to say, any feature in the set of three cards is either common to all three cards or is different on each card.'
11:
Bounds: x1=10, y1=225, x2=121, y2=243
Type: -120
Info: 'THE MAGIC RULE'
12:
Bounds: x1=28, y1=244, x2=552, y2=281
Type: -120
Info: 'If two of the three cards are the same in any feature...and one is not, then it is not a set.'
13:
Bounds: x1=10, y1=290, x2=112, y2=306
Type: -120
Info: 'QUICK START'
14:
Bounds: x1=25, y1=310, x2=574, y2=359
Type: -120
Info: 'The quickest way to learn the game is to choose OPTION/Deck Options/Single Color, and OPTIONS/Game Variation/Continuation, and OPTIONS/Playing Speeds/Beginner. '
15:
Bounds: x1=191, y1=364, x2=288, y2=384
Type: 4
Info: 'Ok'
16:
Bounds: x1=313, y1=364, x2=410, y2=384
Type: 4
Info: 'Next'
DITL_135.txt
Items: (4 entries)
0:
Bounds: x1=63, y1=188, x2=125, y2=207
Type: 4
Info: 'Ok'
1:
Bounds: x1=13, y1=11, x2=53, y2=25
Type: -120
Info: 'SET®'
2:
Bounds: x1=33, y1=43, x2=154, y2=60
Type: 4
Info: 'Rules/Object'
3:
Bounds: x1=33, y1=62, x2=154, y2=79
Type: 4
Info: 'Game Variations'
DITL_134.txt
Items: (4 entries)
0:
Bounds: x1=40, y1=16, x2=398, y2=49
Type: -120
Info: 'Set Enterprises, Inc. can be reached at the following address:'
1:
Bounds: x1=183, y1=176, x2=256, y2=196
Type: 4
Info: 'Ok'
2:
Bounds: x1=105, y1=63, x2=333, y2=115
Type: -120
Info: 'Post: 15402 E. Verbena Dr. Fountain Hills, AZ 85268 USA'
3:
Bounds: x1=109, y1=130, x2=330, y2=162
Type: -120
Info: 'Phone: 1-602-837-3628Fax: 1-602-837-5644'
DITL_133.txt
Items: (8 entries)
0:
Bounds: x1=104, y1=17, x2=260, y2=35
Type: -120
Info: 'Copyright® 1988-1995'
1:
Bounds: x1=60, y1=35, x2=304, y2=51
Type: -120
Info: 'Marsha J. Falco and Robert E. Falco'
2:
Bounds: x1=117, y1=52, x2=248, y2=68
Type: -120
Info: 'All Rights Reserved'
3:
Bounds: x1=18, y1=88, x2=347, y2=105
Type: -120
Info: 'Macintosh version Developed for Set Enterprises'